About us

Digital content that drives engagement

OUR SERVICES



We produce award-winning digital content and experiences that wow audiences and drive engagement.

We create websites, apps, games, in-venue experiences, digital and print marketing content and animation for a broad spectrum of audiences, with a particular expertise in the kids, family and entertainment space.

We focus on engagement and we’ve been able to bring our expertise to bear on projects for Disney, 20th Century Fox, Flight Club Darts, TOCA Social, Sky, the BBC, HarperCollins, The Premier League, VMware and many more.

OUR TEAM



We're a lean, mean, fully-remote and flexible team. Remo was established in 2013, but each member of our team had already 'been around the block'.

Between us we have literally decades of experience producing digital creative and content for some of the world's biggest and best-known brands. We've each been there, done that and won the awards to prove it.

Ultimately, we do what we do becuase we love it. We believe that our passion and pride in our work shines through in everything we produce... our clients would tell you they agree.

SHOW REEL

CASE STUDY

Flight Club

A unique digital experience for the award-winning home of ‘social darts’.

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A NEW EXPERIENCE

For the uninitiated, Flight Club is the new home of ‘Social Darts’, now open across multiple London, UK and international sites. A evolution of traditional darts with a range of digital game-play options, it’s a never-before-seen social gaming experience that’s taking London (and the world!) by storm.

Remo was involved from the very start, consulting on and developing the entire digital experience from customer on-boarding, game set-up and the games themselves, to connected leaderboards, social feeds and admin controls.

CASE STUDY

FUN & GAMES

Games and digital activities for multiple brands and campaigns

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Serious fun

Games are an amazing way to educate, inform or inspire and our team have experience of creating literally hundreds of web-based games and digital activities for a whole range of clients.

While our games have been used to promote films, TV shows, console games and consumer products for clients like Disney, 20th Century Fox, Xbox, PlayStation, the BBC, Lego, Hasbro, Procter & Gamble and Microsoft, they've also simplified complicated products and services for VMware, Intel and The Royal Air Force and even tackled behavioural change for the Department for Transport and Dove's Self Esteem campaign.

CASE STUDY

HARPERCOLLINS

Print, POS, DOOH and social assets across dozens of campaigns

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Print and digital campaign assets

Since beginning our relationship back in 2014, Remo Creative has been described as the ‘preferred creative agency’ for HarperCollins Children’s Books.

Working across digital, print and POS, we produce a huge range of campaign collateral most notably for David Walliams titles (including for his last 12 books).

Our reputation has spread. Not only do we now work across Young Adult, Adult Fiction and Non-Niction, but we have added Macmillan, Quercus, Kings Of and Penguin to our roster of publisher clients.

OUR WORK

A small selection from our portfolio of work

Flight Club Darts An new interactive experience for the award-winning new home of 'social darts'.
A showcase of some of our HTML games.
Intel A training game/application for an Intel exhibition.
Ferdinand A suite of 6 HTML games for the release of 20th Century Fox's Ferdinand.
HarperCollins Social and DOOH animation for a multitude of book launch campaigns.
My Little Pony A website full of games and activities for the new Friendship Club.
VMware A game to promote VMware's "Life in the Fast Lane" campaign.
Captive Media Games for CM's innovative urinal games units. Yep. 'Urinal games'.
Premier League Kids Games for the Premier League's online kids campaign